Mobo Style Character

A combination of two university modules in which we was given a framework on which to build upon.

The goal was to create a mobo style character with passive and activatable abilities. As well as to design an environment to play with the character.

I focused my character around the x-men character Nightcrawler.

Features

Destructible Loot

Patrolling and guard AI

Shop and trader

Upgradable upgrades with bonus each level and an extra bonus when max level

Fast Travel

Boss Battle with added environment interaction

Weapons with random stats

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Note: This is just one video that mainly shows off the environment pieces.
​Please see https://www.youtube.com/playlist?list=PLTxJPRP_CkAkFAiFBqm2iirqMwQpnkjzq for full playlist of videos

Improvements

Improve UI art

Lengthen Boss battle

Add highlights to important elements