A combination of two university modules in which we was given a framework on which to build upon.
The goal was to create a mobo style character with passive and activatable abilities. As well as to design an environment to play with the character.
I focused my character around the x-men character Nightcrawler.
Destructible Loot
Patrolling and guard AI
Shop and trader
Upgradable upgrades with bonus each level and an extra bonus when max level
Fast Travel
Boss Battle with added environment interaction
Weapons with random stats
This site uses cookies to personalize your experience, analyze site usage, and offer tailored promotions. www.youronlinechoices.eu
Note: This is just one video that mainly shows off the environment pieces.
Please see https://www.youtube.com/playlist?list=PLTxJPRP_CkAkFAiFBqm2iirqMwQpnkjzq for full playlist of videos
Improve UI art
Lengthen Boss battle
Add highlights to important elements